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Artists should control their work. That means we need better networks.

The musician Zoë Keating (who I admire) has written a very transparent, and a little sad, post about the decision she needs to make about YouTube:

They were nice and took time to explain everything clearly to me, but the message was firm: I have to decide. I need to sign on to the new Youtube music services agreement or I will have my Youtube channel blocked.

So what's in the YouTube music services agreement?

It turns out to be a five-year contract that requires her to make all of her catalog available for free on YouTube, with an ad on it. In other words, YouTube requires her to relinquish control over what she releases where.

Is such control too much for an artist to ask for in 2015? It’s one thing for individuals to upload all my music for free listening (it doesn’t bother me). It’s another thing entirely for a major corporation to force me to. I was encouraged to participate and now, after I’m invested, I’m being pressured into something I don’t want to do.

Yet this is the web! Zoë should be able to post her content to her own website, as well as services like Bandcamp, SoundCloud and the Pirate Bay. And she does do all those things (including, progressively, making her content available over BitTorrent). But YouTube gives her something that she feels she can't get simply by sticking her shield out on the web at large: audience.

This is the same reason that people are choosing to post to Medium rather than their own blogs. It's why photographers initially flocked to Google+, and why you'll find so many on Instagram now. It's because there are ready-made network effects that artists can harness in order to obtain greater reach, and ultimately get paid for what they do.

When a single entity controls the audience for a particular medium, as YouTube now effectively does, they can leverage control over the artists. The result is a worse situation both for artists and their audiences, as the activity of both is shaped to fit the platform owner's interests. From an artist's perspective, the terms demanded by sites like YouTube can feel predatory and invasive. In particular, why would mass market listeners pay for Zoë's album on her terms, when they can listen for free on YouTube's site?

The solution is to build the audience-generating network effects employed by YouTube to the web itself. It's not just about decentralized conversations: it's about driving traffic to artists' own websites, and allowing for organic, seamless discovery of media wherever it lives online. Ironically, it could be argued that this is what Google - still the web's go-to search engine provider - should really be doing.

So, fine. Google is choosing not to do that, and to build value into its own platform. In the best tradition of Internet technology, that leaves room for someone else to fill the gap. And in the best tradition of Internet technology, they will. It's just a matter of time.


If you've read this far, you should go get yourself a free Known site. Publish on your own site using a variety of media, and share it across the web.

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We've built a free place to publish media to your own site and grow your audience across social media. Join us! https://withknown.com

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If you want to roll out multimedia blogs at your institution or organization, @withknown has your back. More soon, but get in touch.

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@mediatwit Everyone's go-to source on this should be @identitywoman. Curious to see how this plays out; @gdsteam has been successful so far.

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A lot of the films and media I really enjoy would be *way* more socially acceptable if I had a family or children.

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Reply All is fantastic. The latest episode, about anonymous communities on campus, is sobering: http://gimletmedia.com/show/reply-all/

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We're still growing. Publish your media on a site that you control, and then share it to social media and beyond: https://withknown.com/

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There are 1.65 billion Internet users who aren't on social media.

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Got my latest issue of @modelviewmedia this weekend. So important for our industry. A subscription is worth it: https://modelviewculture.com/

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"I’d hate to have a world in which traditional social networks are the only option, leaving no refuge for people who want or need to escape." http://www.marco.org/2015/01/09/a-teenagers-view-on-social-media

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Hacks and Hackers: 6 smart lightning talks from media entrepreneurs (including yours truly): http://www.meetup.com/hacksandhackers/events/219648706/

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@Lin_Dolin We do. But there's so much out there that we don't have access to! There's no reason to trust domestic media over any other.

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Being a human on the Internet (and discovering my non-throttleable self)

I just spent a couple of weeks back in the UK, partially to talk to universities and organizations about using Known, but mostly to reconnect with old, dearly-missed friends who I haven't seen in a few years. The two and a half years since I'd last been there is the longest single period in my life when I haven't visited another country, and I felt it. America is isolating: because it's so far away from anywhere else, getting out is hard, and expensive.

I'd worried that after so much time (I've lived in the US for three and a half years now), my friends would have moved on and it would be a lonely, stark trip. I needn't have: on day one, on two hours of sleep and groggy with jet lag, I sat in a crowded pub with people I'd grown up with, as if almost no time at all had passed. Yes, my friends have moved on - I attended a wedding while I was there; others have had children - but I could still be a part of their lives.

Someone who's opinion matters a lot to me, and who knows me better than almost everyone, said that they kind of wanted to throttle my social media persona. It felt like a marketing campaign, and it so clearly wasn't me.

It was a kind of offhand comment, but social media is the way I stay in contact with a lot of my friends, so it stuck. I've been trying to drum up interest in Known, for sure, but beyond that I hadn't realized that I was fronting a persona. I don't have a social media strategy: I just share what I find interesting, and sometimes (like when I've posted links about police racism) lose lots of followers in the process. How is that not me? Have I changed since I've been here?

I've been thinking a lot about the contrasts. One contrast between American and European culture I've been thinking about a lot since my trip is how people define and contextualize themselves. The US celebrates individualism: the ability for a single person to realize their potential and achieve what they set their mind to. It's a lie, of course, because everyone sits in the context of society, and all of us depend on the social commons in order to survive. There is no such thing as strictly individual achievement: we are all connected. The lie helps individuals capture value from society without having to give back.

But this is a gross generalization: the US is one of the most compassionate places I've ever lived. My family is spread across the north-east, as well as here in California, and they are some of the most generous, community-minded people I've ever met. I'm proud to be descended from union leaders and artists: good people. Most people here are not libertarians or religious zealots, despite what you read and see on TV. Media is a funhouse mirror that amplifies the already-amplified. It distorts reality.

What is more true is that this is a more consumerist culture. People seem to be much more willing to define themselves by what they buy, the car they drive, and so on. I'd argue that this is more of a function of wealth and fashion than self: there's no reason in the world why driving a Mini Cooper should make you feel good about yourself. What really fundamentally matters in a person is their kindness, their intelligence, their empathy and what they do that positively affects other people. Whether they have a Ford or a Toyota, or an iPhone or an Android phone, is arbitrary. Using our consumer choices as value judgments only makes sense if we are trying to promote ourselves.

So maybe that's the seed of the problem. A social media account, by its nature, is one person sending out a signal - and the easiest way to do that is to share links that you find interesting. While that's fine, and sometimes really useful, it's not you: it's a reflection of a persona that you are publishing. You have no sense from my posts about open source and data ownership that I like to draw comics, or that I admire emotional vulnerability, or that I think traditional social norms are stifling. In a way, it absolutely is a marketing campaign: social media, as typically used, is a game where you compete for attention.

But yet. Just as it would be unfair to suggest that most people in America believe in the individual at the expense of community, I don't think it's right to say that everyone on social media is motivated to promote themselves. We want to make friends; we want to find love; we want to learn from each others' experiences. We crave real, deep, human connections that have nothing to do with our professional development or selling our wares. (Maybe it's just me, but I doubt it.) We want to share our feelings, our desires, the things that make us people, and not to get a "like" or to build followers or to make a buck, but to be alive.

I don't know what it means to be more "me" on the Internet, but I do know that all relationships take work. Cheap sharing is never going to lead to deep connections. While the software and devices we use to share can be designed to help us, the real effort has to come from us. We need to stop self-censoring; we need to stop asking what kinds of content our networks want to read. Magazines and news networks don't suffer heartbreak, or hold hands in the sunset, or laugh around the kitchen table. We are not those things.

I use the Internet to reach out to far-away people who mean so much to me. I hope they see some of me in the reflection.

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Shit. Bought iron for formal clothes for the wedding; added water and plugged it in; it immediately caught on fire. Craftsmanship.

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A trade war is emerging over where you store your data - but you don't have to participate

The Telegraph reports on the rivalry between the EU and Silicon Valley:

As European governments increasingly push back against the growing power of American internet giants on antitrust, privacy and tax, the competition in question increasingly looks like a clash of economies rather than rival companies. The EU and the US are on the brink of a new kind of trade war, where flows of data are just as important as flows of capital.

Information has become power. As more and more of us pour it into fewer and fewer centralized locations, a real battle over whose jurisdiction it's stored in is emerging. In the court case surrounding Europe's controversial right to be forgotten, Google refused to disclose where, geographically, it stores user data, for competition reasons.

There are all kinds of reasons why you should care about where your data is stored. If you're a business or institution, there may be legislative and auditing requirements relating to your servers. Many educational institutions in Europe, for example, can't store data in the US without jumping through numerous hoops - and requiring service providers to jump through more.

This is another reason why user choice is important. The cloud has allowed us to use the Internet to power new kinds of applications. For many users, it's tempting to think of a service's server farm as a given: if you sign up with a service, of course you have to use their infrastructure wherever it might be, right? And therefore, of course you'll be subject to their local laws and practices?

It's important to us that Known allows you to choose where you host it. You can use our servers, which are in the US, or we can create a fully-managed hosted infrastructure in Europe or Asia. You can also run it on your own servers, wherever they might be.

We're not alone. A growing number of web services understand that there are real organizational considerations relating to where you store your data. It's all part of user choice and addressing real-world user needs.

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Amazing feedback from my old university, immediately followed by falling into a frozen puddle. The drunken walk of the entrepreneur.

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America: Black Mirror is amazing, biting commentary on media and tech. Don't let episode one put you off. http://www.theverge.com/tldr/2014/12/1/7315405/black-mirror-sci-fi-finally-streaming-netflix

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Replied to a post on werd.io :

Shrinking our information to context-free soundbites is what we should be avoiding in our media, not celebrating.

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Having to bite my tongue at a lot of what I'm seeing on social media tonight. The rioting is not the story. Giant, sweeping inequality that makes people feel unheard and afraid for their lives most definitely is.

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White supremacists showing up on social media, because of course they are. Without hyperbole some of the worst people on earth.

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Some discussion of importing embedded media into ebooks as QR codes. Things I do not want: QR codes in my books.

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@stef "What Too Many Cooks can teach us about the future of media and journalism"

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8 tips for writing open source web apps that anyone can use

I’ve spent my career writing open source web applications that are designed to be used by non-technical users. Elgg was a social networking platform that was described at the time as “MySpace in a box”. Known is a web platform that allows you to share and communicate from your own domain as easily as posting to Twitter or Facebook.

Elgg was ultimately used by organizations like Stanford, Harvard, Oxfam, Greenpeace and the World Bank. Known’s open source community is growing fast.

Here are some lessons I’ve learned from both projects.

1. It’s not about you

As a developer, it’s easy to approach software development as a way to “scratch your own itch”: building around your own needs and frustrations.

This is an important place to start, because it means you’re “dogfooding” the product: using it yourself, ideally every day. But it can’t be the only way you drive development, or even the most significant driver.

External feedback is one of the most important aspects of any software project. If you’re building software for a particular market, you need to talk to people in that market, show them prototypes, and react accordingly.

In a successful open source project, you’re getting feedback all the time, but it’s important to be aware that the people leaving issues and bug reports are a subset of your users. They’re the technically involved ones, who can manage GitHub (or wherever you host your project) and understand how to fill out a bug report. You can’t limit your feedback to the open source community, either.

When we were building Elgg, we regularly held meetups in pubs, in order to talk informally with the people who were using the product in the real world. With Known, we had the benefit of Matter’s accelerator program, which is heavily focused on design thinking. Over the first five months of our company’s existence, we spent over half the time talking to people, getting feedback on iterations of the product, and understanding their needs.

I’m convinced that good software development is a social process.

2. It’s not about the technology

Both Elgg and Known are based on PHP and MySQL.

Somewhere, a programmer is gasping. In the distance, a dog howls. A baby is crying.

One of the attributes of an open source project is that you can run it on your own infrastructure. That’s particularly true if you want it to be useable by less-technical users.

The web hosting landscape is dominated by shared hosts that allow you to upload files using FTP, install applications using cPanel and Softaculous, and pay $4 a month for the privilege. The people who buy these products in droves aren’t going to care to set up a Digital Ocean droplet or find an image in the AWS Marketplace.

It’s a strategic decision. If you want to use the in-vogue evented server platform, go right ahead. If you want distribution on the hundreds of millions of shared hosting accounts that non-technical people are using all over the web, then you’re going to need to meet those users where they’re at.

There’s also this: I’ve worked with PHP for years, and the language has never been better. In particular, PHP 5.4 has seen it turn a corner and become a modern web platform. So, at the very least, it’s not as bad as you think.

And you’re doing this to build a genuinely useful product, not because you just want to code, right? Right.

3. Design isn’t something you do at the end

Design encompasses the entirety of how your users will interact with your product. Yes, it’s the UI and the visuals, but it’s also the experience associated with everything from the initial installation, through using it day-to-day, to what happens if your users decide to move to another product.

See above: it’s not about you. Get as much feedback as you can. Watch people using your product; just stand behind them and take notes, and ask them questions at the end. Do this as often as you can. It can be heartbreaking, but it gets less heartbreaking over time.

Remember, too, that your product is open source. It’s okay if you’re not a designer. You’re almost certainly already thinking about how to involve engineers in your product development process. How can you attract and involve designers, too?

Confession: I don’t fully know the answer to this. On Elgg, we hired Pete Harris, a wonderful designer who defined the look and feel of the product. He didn’t know it, but he was the most highly-paid person in the company. On Known, my co-founder, Erin Richey, is a brilliant user experience designer. We’re very interested in attracting more designers to the open source community, but how this works is an open question.

4. Benevolent dictatorships are (mostly) A-OK

I’ve been a benevolent dictator in both open source communities. That means that I’ve had the final say about product direction and feature development. A lot of people believe that this isn’t appropriate in an open source community, but for this kind of user-facing product, I think it’s important. (Also, I’m a control freak.)

I believe that someone has to be able to say no on an arbitrary basis. A lot of projects and communities devolve into endless conversations, and sometimes argument, that hamper development. Being able to cut through this quickly is important - as long as you can act decisively!

All good products have an underlying vision that informs development. Someone needs to stick to their guns and be the keeper of that vision - while also engaging the community and being as open as possible to ideas, code and features. You’re a project leader, not a vanguard; keep an open mind.

5. Open is as open does

Your code needs to be super-readable and well-documented. Unlike most projects, lots of people are going to be reading it in order to understand your software. While some developers believe that you should be able to read the code, I think a documentation block above each class and method (at the very least) goes a long way.

Ideally, you need stand-alone documentation that can be read on its own terms. This is the equivalent of writing a book about your software at the same time as writing the software itself. Read The Docs is a great project that makes it easy to host searchable documentation.

Finally, you should keep the code as presentable and neat as possible. I’m not above using an automatic code beautifier to make sure that tabs, spaces, braces etc are all in line and standard throughout the codebase. If the source code is consistently formatted, it’s easier to read.

6. Your project is a community

Lead by example.

I favor lots of small source code commits over longer ones. Not only does that make it easier to roll back the source code incrementally, but it also lowers the barrier to entry for other people. If you’re committing a couple of lines here and a couple of lines there, it’s easier for someone else to follow suit.

It’s never okay to be a dick. There are open source project leaders who have become infamous for berating contributors for writing code they don’t like. That’s not only a great way to get a reputation for being an unpleasant human being, but also limit the kinds of people who contribute to your project. It hurts your software. Don’t do it.

Similarly, RTFM culture should never be tolerated. RTFM is a UNIX-era term for “Read The Fucking Manual”, which is how some communities interact with newcomers asking simple questions. That’s a horrible way for any community to act, and it limits growth.

Open source has a diversity problem. Being personally inclusive, watching for abuse, and protecting the culture of your community help you widen the gene pool of ideas. The greater the variety of people who contribute to your project, the stronger and more useable your project becomes.

7. Don’t over-integrate; don’t over-prepare

It’s easy to add a gazillion hooks into your software and prepare for any eventuality. I’ve seen projects spend months doing this legwork before producing something users can see.

Don’t do it.

Your project is already open by definition. It’s a great idea to add some hooks that allow other developers to build on top of your software. Both Elgg and Known have plugin APIs that have helped the projects grow healthy third-party ecosystems. But those APIs evolved over time, as a result of feedback.

The truth is, you don’t really know what’s going to be useful until the need arises. Real-world feedback is important. It’s a great idea for you to experiment and build your own extensions to the software, but remember that your platform isn’t set in stone: if you need a hook later on, you can create it. If someone in the community needs a hook that doesn’t exist, they can create it, or ask someone to make it for them.

It’s much more important to put your product in front of users and start getting feedback. Don’t spin your wheels on maybes.

8. Make it sustainable

If you’re doing something good for your users, you owe it to them to keep doing it.

Automattic, the company behind WordPress, is worth over a billion dollars. WordPress powers 23% of the web; there’s no way they would have reached this market share, or helped all those users, if they hadn’t been able to pay themselves to keep working on it. A flash-in-the-pan platform that hooks people in and then goes away is arguably harmful.

If you’re building a product for real-world users, you need to think about a funding model as a feature. And - sorry - donations are not a real funding model.

Known provides a fully-hosted service for people that don’t want to worry about the technical aspects of running a site. Our Known Pro product is an easy, turnkey solution for people who want to host their own professional website and reach their audiences across social media. We also have educational subscriptions, enterprise licenses, and organizational support.

From a business perspective, our open source product is a very cost-effective way to get wide distribution. It’s also core to our values: we believe that using open software is a core component of having control over your space online. That alignment between business and ideological considerations is at the heart of what we do.

Don’t shy away from making your open source project into a friendly, open business. You’ll reach more people, create a more useful product, and potentially change the world in the process.

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Considering writing a post about Known Pro as a community platform: share posts, notes, media with up to 200 members on a private site.

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Everything big started small: next steps on a grand adventure.

Imagine a global social network that nobody owns, where your profile can be uniquely your own, and you have full control of your identity.

In May, Erin Jo Richey and I started work on Known as a full-time startup business. Our mission is to empower everyone to communicate from their own websites. We love social networks like Twitter, but we think there’s a lot to be gained by controlling the form as well as the content of the spaces that represent us online.

We quickly found allies in Matter Ventures, who invested $50,000 in us as a participant in their third accelerator class. From their offices, we did as much research as possible, in order to validate our assumptions and find a focused place to start. Everything big started small; our global ambition needed a village-sized launchpad.

We spoke to mothers who had shared beautiful photographs of their children with their extended families - using Posterous, which disappeared into the ether. We spoke to marketers who thought of Facebook as a frustrating black box that kept changing its behavior. And we spoke to students, whose class content was deleted from their campus learning management systems as soon as it was complete.

While each of these groups resonated with us, we chose to begin with students. We had an unfair advantage in higher education: my previous project, Elgg, was one of the first social platforms to be used by universities, and is still heavily relied upon worldwide. Harvard, Stanford, Oxfam, NASA and the World Bank have all been Elgg users. Known builds on those ideas, so it made sense to get feedback from those institutions, too.

Educational technology is undergoing a massive change, informed by the wider change in networked software, and sparked by tools like Elgg. Learning management systems like Blackboard are costly, and cumbersome to use: while 93% of institutions run one, 65% of those say they have terrible usability. The total cost of ownership of one of these platforms is over a million dollars a year for a large institution. But most importantly, they don’t help you learn.

Just as many of us have moved from intranet platforms like Sharepoint to more social platforms like Slack, many educators are moving towards connectivism as a way to think about their teaching. It has been shown that self-reflection makes a meaningful impact on a student’s grades. A growing number of educators have been choosing to use blogging as a major component of their courses, encouraging students to reflect on their learning, and comment on each others’ reflections. They’re called “connected courses”, after one of the most popular.

Known makes this easy. We had already built a beautiful, social profile that you can run on your own website. We sell a hub platform that makes deploying these profiles at an institution easy, and creates class spaces that students can participate in from their own sites. Once you’re logged into your own site, you click once to see content from all your classes, and click again to see content from a specific class. You can post right there in the stream: short notes, blog posts, photos, audio, and more. You can also comment, star or share a piece of content, just as you might on Twitter or Facebook.

Of course, the difference is that this is all on your site, and it’s all under your control. Our platform is open source, or we have a fully-managed SaaS product. You can run it on your own server, or you can leave all of the technical infrastructure management to us.

It’s not a million miles from WordPress’s business model, which is intentional. WordPress powers 23% of the web, and we love their platform, their attitude towards their customers, and the way they look at the world. We also think there’s an opportunity for a personal social platform to grow in a similar way.

I’m proud of what we’ve been able to put together using a small amount of investment. It’s also been exciting to see peoples’ reactions, and to hear what they want to do with it.

Most gratifyingly, we’re already getting a lot of interest from outside education. We’ve heard from individuals who want to use Known for their own publishing, and from organizations who want to use it to run communities. And the cool thing about open source is that our community has built integrations to scratch their own itches, expanding our product to fit their needs: links with WordPress, Buffer, Diigo, LinkedIn and more.

We stole one of our best features from Pulse, the iPad reader app that was bought by LinkedIn last year. They launched with a little heart icon at the top right of their app, through which any user could send the team immediate feedback. We now have a similar feature: if you’re logged into Known, you see the heart on every page. Whether you’re self-hosting or running your Known site on our service, you can send us direct feedback in a click. We do our best to reply to every message quickly, because we learn something from every interaction.

We’ve had a lot of interactions. Each one has allowed us to become a better company, and build a better product. The feature took us less than an hour to build, but it’s one of the most important things we’ve ever done. We’ve gained customers through it; we’ve discovered new opportunities; we’ve learned about bugs. Most importantly, we’ve heard a lot about which features are valuable to people, and, most fundamentally, why people use Known to begin with.

The result of that learning is Known Pro: a managed version of Known for professional groups and individuals.

Just as in education, we believe in growing our company through direct revenue, at a fair price. So this is an experiment for us: we’ve gathered together some of our most-requested features, as well as others that just made sense, and offered them as a pre-sale for 30 days. The total cost is just $10 a month, but the pre-sale is a discount on that: $96 for a year.

We considered a crowdfunding campaign, but selling our product directly just felt right. Unlike a crowdfunding campaign, we won’t charge anybody’s payment card until the product has actually been delivered and is in their hands. That means nobody’s asked to spend money for something they don’t have.

You can pre-order Known Pro right here.

This is the next step on our grand adventure. We believe in a world where everyone owns their content and identity online, and we would love for you to join us on this journey.

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